16 Jul

KBounce/Mac running - but needs a diet

Monday July 16th 2007, 9:33 pm
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Not many words needed:

kbouncemac.png 

Just the following command lets one think:

sts@goedel:/opt$ du -s -h
3.5G

I used the packages from KDE/Mac, more precisely qt4, kdesupport, kdelibs, strigi, kdegames.

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15 Jul

QBounce

Sunday July 15th 2007, 7:33 pm
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Some time ago I started to port KBounce back to Qt. I did not finish this because the KDE port to Qt4 was not finished and KBounce was awfully slow with the new Qt. Now with KDE4 coming along there will be support for non-X environments. Sounds great. Kdelibs and any KDE program will instantly run e.g. on Mac. There are even packages already for an alpha snapshot: KDE/Mac. Looks great so far. The only cavet shows up in the picture:

kdemac.png

For a small application a lot of stuff. All or nothing. I wonder how much one can down scale those libs to put everything in one DMG, just enough to run KBounce.

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01 Jan

And yes: KBounce works fine on the Mac

Monday January 01st 2007, 11:09 pm
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For those poor souls which look for information about KBounce on MacOSX: it already works fine, just by using the X version which is inside Fink. Look here. There is just no binary package yet. So you have to do fink -b install kbounce and then be prepared for around two hours of compiling, mainly Qt, kdelibs, kdegames and so on. At the end you get this:


A very nice KDE application in X inside OSX
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